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	<title>lee unkrich &#8211; The Story Department</title>
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		<title>Best o/t Web 15 Aug</title>
		<link>https://www.thestorydepartment.com/best-ot-web-15-aug/</link>
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		<dc:creator><![CDATA[Karel FG Segers]]></dc:creator>
		<pubDate>Sun, 15 Aug 2010 03:21:37 +0000</pubDate>
				<category><![CDATA[Best of the Web]]></category>
		<category><![CDATA[alex epstein]]></category>
		<category><![CDATA[Avatar]]></category>
		<category><![CDATA[bill martell]]></category>
		<category><![CDATA[bollywood]]></category>
		<category><![CDATA[book review]]></category>
		<category><![CDATA[buzz]]></category>
		<category><![CDATA[character development]]></category>
		<category><![CDATA[co-writing]]></category>
		<category><![CDATA[comedy]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[girl with the dragon tattoo]]></category>
		<category><![CDATA[hollywood roaster]]></category>
		<category><![CDATA[humor]]></category>
		<category><![CDATA[james cameron]]></category>
		<category><![CDATA[John August]]></category>
		<category><![CDATA[lee unkrich]]></category>
		<category><![CDATA[name tree]]></category>
		<category><![CDATA[scott myers]]></category>
		<category><![CDATA[scott pilgrim]]></category>
		<category><![CDATA[screenwriting partner]]></category>
		<category><![CDATA[spec screenwriting]]></category>
		<category><![CDATA[spec script]]></category>
		<category><![CDATA[Toy Story 3]]></category>
		<category><![CDATA[woody]]></category>
		<guid isPermaLink="false">https://thestorydepartment.com/?p=12470</guid>

					<description><![CDATA[:: The future of Story in Bollywood. :: Writing with a partner. :: &#8220;310&#8221; the secret to screenwriting success. :: Screenwriting is like gambling: Spec vs. OWA. :: Book review: The Girl With The Dragon Tattoo :: How much money is your script worth? :: Toy Story 3 is the is top-grossing animated film ever. :: &#8216;Scott Pilgrim ... <a title="Best o/t Web 15 Aug" class="read-more" href="https://www.thestorydepartment.com/best-ot-web-15-aug/" aria-label="Read more about Best o/t Web 15 Aug">Read more</a>]]></description>
										<content:encoded><![CDATA[<p>:: The future of Story in Bollywood.<br />
:: <a href="https://www.gointothestory.com/2010/08/reader-question-what-is-it-like-to-work.html">Writing with a partner.</a><br />
:: &#8220;310&#8221; the secret to screenwriting success.<br />
:: <a href="https://youoffendmeyouoffendmyfamily.com/screenwriting-is-like-gambling/">Screenwriting is like gambling: Spec vs. OWA</a>.<br />
:: <a href="https://scriptshadow.blogspot.com/2010/08/carson-book-review-girl-with-dragon.html">Book review: The Girl With The Dragon Tattoo</a><br />
:: <a href="https://www.gointothestory.com/2010/08/reader-question-how-much-money-is-my.html">How much money is your script worth?</a><br />
:: Toy Story 3 is the is top-grossing animated film ever.<br />
:: <a href="https://latimesblogs.latimes.com/herocomplex/2010/08/scott-pilgrim-romance.html?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+The_Hero_Complex+%28The+Hero+Complex%29&amp;utm_content=Google+Reader">&#8216;Scott Pilgrim vs. the World&#8217;: The year&#8217;s most honest romance?</a><br />
:: <a href="https://johnaugust.com/archives/2010/writing-off-the-page">Get to know your character: Writing off the page.</a><br />
:: <a href="https://io9.com/5611858/transformers-3-heads-to-russia-but-not-dc">James Cameron hints that Avatar 2 may have a mellower ending</a><br />
:: <a href="https://io9.com/5608571/the-psychological-secret-to-humor-is-making-immoral-behavior-seem-harmless">The secret to humor: make immoral behavior seem harmless.</a><br />
:: <a href="https://complicationsensue.blogspot.com/2010/08/facebook-name-trees.html">Facebook name trees: handy tool for workable character names.</a><br />
:: <a href="https://sex-in-a-sub.blogspot.com/2010/08/patients.html">A script is like a patient. Don&#8217;t discharge before it&#8217;s in perfect health.</a></p>
<p><span id="more-12470"></span> _______________________________</p>
<h4><span style="font-weight: normal;">COMING SOON to the Story Department:</span></h4>
<ul>
<li>The next week articles</li>
</ul>
<p>With thanks to Sol.</p>
<p>Enjoy!</p>
<p>Karel</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='Karel FG Segers' src='https://secure.gravatar.com/avatar/7f7036afec18838e556057d7300476fdc1b21804bf893e3963108bdd69c0f0c7?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/7f7036afec18838e556057d7300476fdc1b21804bf893e3963108bdd69c0f0c7?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://www.thestorydepartment.com/author/karel-segers/" class="vcard author" rel="author"><span class="fn">Karel FG Segers</span></a></div><div class="saboxplugin-desc"><div itemprop="description"><p>Karel Segers wrote <a href="https://www.youtube.com/watch?v=7PqQjgjo1wA"> his first produced screenplay</a> at age 17. Today he is a story analyst with experience in acquisition, development and production. He has trained students worldwide, and worked with half a dozen Academy Award nominees. Karel speaks more European languages than he has fingers on his left hand, which he is still trying to find a use for in his hometown of Sydney, Australia. The languages, not the fingers.</p>
<p>Subscribe to our <a href="https://www.youtube.com/c/TheStoryDepartment">YouTube Channel</a>!</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">12470</post-id>	</item>
		<item>
		<title>Structure: Toy Story 2</title>
		<link>https://www.thestorydepartment.com/structure-toy-story-2/</link>
					<comments>https://www.thestorydepartment.com/structure-toy-story-2/#comments</comments>
		
		<dc:creator><![CDATA[Karel FG Segers]]></dc:creator>
		<pubDate>Wed, 21 Jul 2010 12:30:06 +0000</pubDate>
				<category><![CDATA[Story & Structure]]></category>
		<category><![CDATA[Structure Analysis]]></category>
		<category><![CDATA[andrew stanton]]></category>
		<category><![CDATA[ash brannon]]></category>
		<category><![CDATA[chris webb]]></category>
		<category><![CDATA[doug chamberlin]]></category>
		<category><![CDATA[john lasseter]]></category>
		<category><![CDATA[lee unkrich]]></category>
		<category><![CDATA[pete docter]]></category>
		<category><![CDATA[pixar]]></category>
		<category><![CDATA[rita hsiao]]></category>
		<category><![CDATA[Toy Story]]></category>
		<guid isPermaLink="false">https://thestorydepartment.com/?p=11998</guid>

					<description><![CDATA[The second movie in the Toy Story trilogy resonates with me the most. Toy Story 3 builds on it thematically, far more than on the first installment. Like all Pixar pics, Toy Story 2 is not just a kids movie. It digs deeply into the fears of its characters. After seeing Inception this week, for me ... <a title="Structure: Toy Story 2" class="read-more" href="https://www.thestorydepartment.com/structure-toy-story-2/" aria-label="Read more about Structure: Toy Story 2">Read more</a>]]></description>
										<content:encoded><![CDATA[<h3>The second movie in the Toy Story trilogy resonates with me the most. <em>Toy Story 3</em> builds on it thematically, far more than on the first installment. Like all Pixar pics, <em>Toy Story 2</em> is not just a kids movie. It digs deeply into the fears of its characters.</h3>
<p>After seeing <em>Inception </em>this week, for me <em>Toy Story 3</em> is still the only movie I have seen in cinemas this year that has a flawless story, reaching for a four-quadrant audience with a script that is at the same time intelligent and moving. But while analyzing <em>Toy Story 2</em> I was reminded how much I love this one &#8211; and how much TS3 is indebted to it.</p>
<p>Because the Pixar <em>brain trust</em> have proven beyond any doubt that they understand how stories for the big screen work, I have decided &#8211; encouraged by a good friend and fellow Pixar fan &#8211; to analyse every single movie from their stable. You can now find structural analyses on this site for the following movies:</p>
<ul>
<li><a href="https://thestorydepartment.com/structure-toy-story-1/">Toy Story 1</a></li>
<li><a href="https://wp.me/pbMvu-37w#ts2">Toy Story 2</a></li>
<li><a href="https://thestorydepartment.com/structure-the-incredibles/">The Incredibles</a></li>
<li><a href="https://thestorydepartment.com/up-the-moments-that-never-come/">Up</a></li>
<li><a href="https://thestorydepartment.com/structure-toy-story-3/">Toy Story 3</a></li>
</ul>
<h2>A Structure that works</h2>
<p>So far I have found that the Pixar movies are often structured around an eight-sequence hero&#8217;s journey, with two sequences in acts one and three and four in the second act. Sometimes (like you will see below) Act Two consists of five sequences with the mid point sitting in the middle sequence rather than at the end of the fourth sequence.</p>
<p>Each movie has a powerful Mid Point Reversal &#8211; not just a &#8216;point of no return&#8217; &#8211; and all three <em>Toy Story</em> movies have <em>more than one</em> transformational journey. Later (e.g. with <em>Finding Nemo</em> and <em>Ratatouille</em>) we&#8217;ll find that some of the Pixar stories have a  dual protagonist, each with their journey of change.</p>
<blockquote><p>all three <em>Toy Story</em> movies have <em><br />
more than one</em> transformational journey.</p></blockquote>
<p>Now let me ask you: do you like these movies? Have you embraced the structural engine behind them? Do you master it? Or are you still resisting the structure, thinking that it&#8217;s all <em>just about the characters</em>?</p>
<p>Well, good luck to you if you are.</p>
<h2 style="text-align: center">spoilers about <em>Toy Story 2</em> and 3</h2>
<p>We&#8217;re only eight minutes into the movie when Woody rips his arm and Andy shelves him. Right there is a metaphor reminding us of our mortality, soon reinforced by Wheezy&#8217;s statement that there is no use in prolonging the inevitable: all toys are ultimately destined for the garage sale.</p>
<blockquote><p>How much deeper can a movie go<br />
with its thematic challenges?</p></blockquote>
<p>In Act Two Woody has to decide what his purpose in life is when he actually does have an opportunity to &#8216;prolong the inevitable&#8217; by going to a museum. Now he has to choose between (the equivalent of) immortality and happiness for a child. How much deeper can a movie go with its thematic challenges?</p>
<p>At the Mid Point, there&#8217;s a heart-wrenching moment when Jessie shares her emotional wound with Woody. This experience will be referenced again in <em>Toy Story 3</em> when Jessie says <em>&#8220;It&#8217;s Emily all over again!&#8221; </em>and it&#8217;s not hard to recognize the exact same emotion in Chuckles&#8217; story about Daisy leaving Lotso, Big Baby and himself behind. In <em>Toy Story 3</em>, however, the abandonment is a result of a mistake rather than a deliberate donation.</p>
<p>Now, despite the fact that <em>Toy Story 2</em> is immaculately &#8211; and, yes, almost mathematically &#8211; structured around nine sequences,  this movie is not all about just slavishly following structural principles. Actually, it breaks one major rule&#8230; Look carefully and you&#8217;ll find something quite peculiar about the second act.</p>
<blockquote><p>Look carefully and you&#8217;ll find<br />
something quite peculiar about the second act.</p></blockquote>
<p>Where in most transformational movies at the Mid Point the Hero changes the approach from &#8216;doing it the easy way&#8217; to &#8216;doing the right thing&#8217;, <em>Toy Story 2</em> shows that the opposite can work, too. Initially it is Woody&#8217;s plan to return to Andy; at the Mid Point he is so moved by Emily&#8217;s story that he changes his mind, only to be brought back to reason at the end of Act Two.</p>
<p style="padding-left: 30px">Enjoy!</p>
<hr />
<p><a name="ts2"></a></p>
<h2>ACT ONE</h2>
<div>
<h4>Sequence A: Preparing for cowboy camp, then shelved. (10mins)</h4>
<p>00.00 Disney + Pixar Logos + Credits, space version.<br />
01.00 Opening Sequence: Buzz vs. Zurg (video game)<br />
04.30 Woody&#8217;s hat is missing. Going to cowboy camp with Andy.<br />
06.30 Slinky: good news (hat found) and bad news (Buster the dog). Red alert!<br />
08.00 Five minutes: Andy plays with toys. Rips Woody&#8217;s arm. Leaves him behind.<br />
09.00 Mom: Toys don&#8217;t last forever. Woody shelved. Andy leaves without him. (I.I.)</p>
<p><img fetchpriority="high" decoding="async" title="T2E0AAW1-5(1)" src="https://thestorydepartment.com/wp-content/uploads/2010/07/T2E0AAW1-51.jpg" alt="" width="600" height="338" /></p>
<h4>Sequence B: Rescuing Wheezy, then stolen by collector. (9mins)</h4>
<p>10.00 Andy back early from cowboy camp. Nightmare. &#8220;Bye Woody!&#8221; Wakes up.<br />
11.00 Woody finds Wheezy. Shelved, too. Yard Sale. Emergency Role Call.<br />
12.30 Mom takes Wheezy away. Woody calls Buster: to the yard sale. Toys don&#8217;t get it.<br />
13.30 Outside: not being noticed, into box, find Wheezy, falls off Buster.<br />
14.30 Al picks up Woody. Offers 50C, then $50, then steals him.<br />
16.00 Buzz goes after him but falls off. License plate: LZTBRN.<br />
17.00 Al goes into apartment. No children allowed.<br />
17.30 Toys reconstruct abduction, decode license plate: Al&#8217;s Toy Barn.<img decoding="async" title="T2E0AAW1-10(1)" src="https://thestorydepartment.com/wp-content/uploads/2010/07/T2E0AAW1-101.jpg" alt="" width="600" height="338" /></p>
<hr />
<h2>ACT TWO</h2>
<h4>Sequence C: New friends &#8211; They want Woody to stay. (11mins)</h4>
<p>19.00 Al: You&#8217;re gonna make me big bucks! Woody comes out of glass box.<br />
19.30 Collector drives to work. Woody tries to escape.<br />
20.00 Woody meets with Bullseye, Jessie, the Prospector: Woody&#8217;s Roundup.<br />
23.00 Toys find address of Al&#8217;s Toy Barn and leave.<br />
24.30 Woody watching end of show; canceled.<br />
26.00 Playing with Bulls Eye and Jessie &#8211; on record.<br />
27.30 We&#8217;re being sold to museum in Tokyo. Woody: I can&#8217;t go to Japan!<br />
28.00 Woody: This is all a mistake. Jessie: I&#8217;m not going back into storage!<br />
29.00 Al tears off Woody&#8217;s arm. Repair first thing in the morning.<img decoding="async" title="T2E0AAW1-3(1)" src="https://thestorydepartment.com/wp-content/uploads/2010/07/T2E0AAW1-31.jpg" alt="" width="600" height="338" /></p>
<hr />
<h4>Sequence D: Woody tries to get arm back so he can leave. (10mins)</h4>
<p>30.00 Buzz and toys on their way to saving Woody. 19 blocks to go.<br />
31.00 Collector asleep. Woody out of box, trying to recover arm.<br />
33.00 TV Switches on &#8211; Al wakes up. Leaves, takes arm away.<br />
33.30 Woody blames Jessie of switching on TV. Woody &amp; Jessie fight.<br />
34.30 Prospector stops them. Woody: get arm fixed, then out of here.<br />
35.30 Toys have to cross the road. Traffic cones. Traffic chaos.<br />
37.00 Repair man arrives &#8211; Cleaning montage (1). &#8220;You can&#8217;t rush art.&#8221;<br />
38.00 Al&#8217;s Toy Barn closed. Opening door, all together. Going in.<br />
39.00 Cleaning montage (2) &#8211; Painting over Andy&#8217;s name. Just like new!</p>
<p><img decoding="async" title="T2E0AAW1-15(1)" src="https://thestorydepartment.com/wp-content/uploads/2010/07/T2E0AAW1-151.jpg" alt="" width="600" height="338" /></p>
<hr />
<h4>Mid: Buzz swap &#8211; Jessie changes Woody&#8217;s mind: staying. (10mins)</h4>
<p>40.30 Buzz at toy shop: Buzz Lightyear aisle, NEW utility belt.<br />
41.30 Attacked by other Buzz: they fight.<br />
42.30 Barbies dancing. Tour guide Barbie.<br />
44.00 Buzz locked into box. Wrong Buzz joins friends.</p>
<p>45.00 Woody repaired, Jessie devastated. Tells about Emily.<br />
50.00 Prospector: stay with us. Woody decides to stay.</p>
<hr />
<h5 style="padding-left: 60px">The Mid Point of Toy Story 2 was an absolute highlight of the trilogy, with Jessie telling us about Emily through the Sarah McLachlan song When Somebody Loved Me.</h5>
<hr />
<p><img decoding="async" title="T2E0AAW1-16" src="https://thestorydepartment.com/wp-content/uploads/2010/07/T2E0AAW1-16.jpg" alt="" width="600" height="338" /></p>
<hr />
<h4>Sequence E: Toys getting closer. Woody excited about Japan (10mins)</h4>
<p>51.00 Toys looking for Woody, find Al. Buzz escapes box.<br />
52.30 Collector leaves with toys. Buzz left behind.<br />
53.00 Buzz escapes store but releases Zurg.<br />
55.00 Toys enter apartment building, into elevator shaft.<br />
56.00 Woody excited about Japan.<br />
58.00 Toys arrive on 25th floor. Real Buzz on their heels.<br />
59.00 Woody plays with his Roundup friends.<br />
59.30 Toys go through air duct and break into apartment.</p>
<hr />
<h4>Sequence F: All is lost. Woody is a yo-yo! (7mins)</h4>
<p><img decoding="async" title="T2E0AAW1-33" src="https://thestorydepartment.com/wp-content/uploads/2010/07/T2E0AAW1-33.jpg" alt="" width="600" height="338" /></p>
<p>60.30 Buzz picks up Woody, real Buzz stops them. Fight of the Buzzes.<br />
61.30 Woody: I actually want to go. Explains about Roundup. Shows TV.<br />
62.30 Buzz: You are a toy! Let&#8217;s go. Woody&#8217;s not coming. Toys leave.<br />
64.30 Woody: what am I doing? Changes his mind. Come with me!<br />
65.30 Jessie &amp; Bullseye want to go but Prospector locks them up.<br />
66.30 Toys return but Al comes in. Grabs toys and leaves.</p>
<hr />
<h2>ACT THREE</h2>
<h4>Sequence G: Airport Climax (11mins)</h4>
<p style="text-align: left">67.00 Zurg appears. Rex helps defeat him. Buzz: Father!<br />
68.30 Toys follow Al outside. Al disappears in car.<br />
69.30 Toys drive Pizza Planet van and chase after Al.<br />
71.00 Airport: Toys enter in pet container.<br />
71.30 Baggage conveyor room. Looking for Woody.<br />
72.30 Buzz knocked out by Prospector. Woody vs. Prospector.<br />
73.00 Toys help against Prospector. Ends up in girl bag.<br />
74.00 Jessie on luggage trolley; Woody and Buzz follow to save her.<br />
75.00 Onto plane, too late. Plane taxis. Open up and jump off.<br />
77.00 Buzz arrives to help. Final episode. Woody &amp; Jessie jump off. Let&#8217;s go home.</p>
<p style="text-align: center"><img decoding="async" class="size-full wp-image-12015 aligncenter" title="T2E0AAW1-37" src="https://thestorydepartment.com/wp-content/uploads/2010/07/T2E0AAW1-37.jpg" alt="" width="600" height="338" /></p>
<hr />
<h4>Sequence H: Woody&#8217;s Roundup united at home. (4mins)</h4>
<p>78.00 Welcome home Andy.<br />
79.00 Andy fixes Woody.<br />
81.00 Wheezy fixed, too. Sings.<br />
81.30 Woody about Andy: fun while it lasts. After that: Buzz.<br />
82.00 Credits</p>
<p><img decoding="async" title="T2E0AAW1-26" src="https://thestorydepartment.com/wp-content/uploads/2010/07/T2E0AAW1-26.jpg" alt="" width="600" height="338" /></p>
</div>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='Karel FG Segers' src='https://secure.gravatar.com/avatar/7f7036afec18838e556057d7300476fdc1b21804bf893e3963108bdd69c0f0c7?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/7f7036afec18838e556057d7300476fdc1b21804bf893e3963108bdd69c0f0c7?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://www.thestorydepartment.com/author/karel-segers/" class="vcard author" rel="author"><span class="fn">Karel FG Segers</span></a></div><div class="saboxplugin-desc"><div itemprop="description"><p>Karel Segers wrote <a href="https://www.youtube.com/watch?v=7PqQjgjo1wA"> his first produced screenplay</a> at age 17. Today he is a story analyst with experience in acquisition, development and production. He has trained students worldwide, and worked with half a dozen Academy Award nominees. Karel speaks more European languages than he has fingers on his left hand, which he is still trying to find a use for in his hometown of Sydney, Australia. The languages, not the fingers.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">11998</post-id>	</item>
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		<title>Structure: Toy Story 3</title>
		<link>https://www.thestorydepartment.com/structure-toy-story-3/</link>
					<comments>https://www.thestorydepartment.com/structure-toy-story-3/#comments</comments>
		
		<dc:creator><![CDATA[Karel FG Segers]]></dc:creator>
		<pubDate>Tue, 06 Jul 2010 12:43:04 +0000</pubDate>
				<category><![CDATA[Story & Structure]]></category>
		<category><![CDATA[Structure Analysis]]></category>
		<category><![CDATA[buzz lightyear]]></category>
		<category><![CDATA[disney]]></category>
		<category><![CDATA[hero's journey]]></category>
		<category><![CDATA[lee unkrich]]></category>
		<category><![CDATA[little miss sunshine]]></category>
		<category><![CDATA[michael arndt]]></category>
		<category><![CDATA[mythology]]></category>
		<category><![CDATA[paul gulino]]></category>
		<category><![CDATA[pixar]]></category>
		<category><![CDATA[sequences]]></category>
		<category><![CDATA[Toy Story]]></category>
		<category><![CDATA[Toy Story 3]]></category>
		<category><![CDATA[woody]]></category>
		<guid isPermaLink="false">https://thestorydepartment.com/?p=11581</guid>

					<description><![CDATA[Toy Story 3 is my favorite movie of the year and it will be hard to beat this. Usually when my expectations are high, I end up disappointed. Not here. The movie pays off on every possible level. It&#8217;s fun, emotional and has tremendous depth. I have seen it three times, each in a different ... <a title="Structure: Toy Story 3" class="read-more" href="https://www.thestorydepartment.com/structure-toy-story-3/" aria-label="Read more about Structure: Toy Story 3">Read more</a>]]></description>
										<content:encoded><![CDATA[<h4><em>Toy Story 3</em> is my favorite movie of the year and it will be hard to beat this. Usually when my expectations are high, I end up disappointed. Not here.</h4>
<h4>The movie pays off on every possible level. It&#8217;s fun, emotional and has tremendous depth.</h4>
<p>I have seen it three times, each in a different format, and the story easily withstands multiple viewings.  A few days ago I shared <a href="https://thestorydepartment.com/toy-story-3-review-3d/">my views on the various technical formats</a>. In short: I&#8217;m not overly excited about the whole 3D thing still. It&#8217;s just delivered very poorly.</p>
<p>But rejoice! Today we&#8217;re talking STORY!!</p>
<p>Yes, friends, <em>Toy Story 3</em> is formulaic. Much like <em>Toy Story 1 </em>(See Paul Gulino&#8217;s excellent analysis in <em><a href="https://www.amazon.com/gp/product/0826415687?ie=UTF8&amp;tag=thestorydept-20&amp;linkCode=xm2&amp;camp=1789&amp;creativeASIN=0826415687">Screenwriting: The Sequence Approach</a></em>), it follows an 8-Sequence Hero&#8217;s Journey structure with a powerful Mid Point Reversal. Still, it is delightfully complex as you can peel layer after layer from a wonderfully crafted script.</p>
<p>Trust me, this level of supremely high quality screenwriting you don&#8217;t get very often in cinemas. A team of the best story brains in the world labored over it for years, including one of the finest screenplayers of our generation. The result: the winner of the 2010 Academy Award for Best Original Screenplay. I&#8217;ll be damned if they don&#8217;t win.</p>
<p>I love doing these structural analyses and unfortunately I can&#8217;t always justify the time to write my notes with the breakdown. (At the time of this writing, I must apologize for still not having done this for the <a href="https://thestorydepartment.com/structure-gladiator/">Gladiator</a> breakdown)</p>
<p>This time, however, I found I had to give you at least something. <em>Toy Story 3</em> is such an amazing example of successful sequential writing, as well as the pinnacle of Hero&#8217;s Journey structure. I know there are a few people out there still <em>resisting the call</em> from this type of structural approach but that&#8217;s fine. <em>There&#8217;s two kinds of people in this world &#8212; Winners&#8230;and Losers.</em> (LOL)</p>
<h2 style="text-align: center">&#8212; massive spoilers ahead &#8212;</h2>
<p>W.: Woody<br />
B.: Buzz<br />
MPH.: Mr. Potato Head<br />
J.: Jessie<br />
L.: Lotso<br />
BB: Big Baby</p>
<hr />
<h2>ACT ONE</h2>
<h4>Sequence A: &#8220;Andy is gonna take care of us. I guarantee it.&#8221; (15mins)</h4>
<p>00.00    Pixar leaders + Title<br />
01.00    W. vs. One-Eyed Bart &amp; Betty (Mr. &amp; Mrs. PH), aliens &amp; Evil Dr. Pork Chop (Hamm)<br />
05.00    Montage of video: Andy plays with toys as he grows up. &#8220;Our frienship will never die&#8230;&#8221;</p>
<p><img decoding="async" src="https://www.thestorydepartment.com/wp-content/uploads/2010/08/05.00-Montage-of-Andy-Growing-Up-300x185.jpg" alt="" width="300" height="185" class="aligncenter size-medium wp-image-11605" srcset="https://www.thestorydepartment.com/wp-content/uploads/2010/08/05.00-Montage-of-Andy-Growing-Up-300x185.jpg 300w, https://www.thestorydepartment.com/wp-content/uploads/2010/08/05.00-Montage-of-Andy-Growing-Up.jpg 600w" sizes="(max-width: 300px) 100vw, 300px" /></p>
<p>06.15    A. about to leave for college.  Toys in chest, executing plan to get A.&#8217;s attention.<br />
07.30    Calling Andy&#8217;s mobile &#8211; plan fails as he ignores the toys.<br />
08.00    Staff meeting. Woody: &#8220;Andy is gonna put us in the attic.&#8221; Toy soldiers give up &amp; leave.<br />
10.00    Woody: &#8220;Andy is gonna take care of us. I guarantee it.&#8221; Looks at old photo.<br />
11.00    Buzz: &#8220;Guarantee it? &#8230; At least we&#8217;ll all be together.&#8221;<br />
13.00    Andy opens chest, looks at toys, puts them in garbage bag. Woody &amp; Buzz separated.</p>
<p><img decoding="async" title="TOY STORY 3" src="https://thestorydepartment.com/wp-content/uploads/2010/08/13.00-Andy-Making-Up-His-Mind.jpg" alt="" width="600" height="372" /><br />
14.00    Andy goes to attic, Molly interrupts. Attic closes. Mom takes bag for garbage.</p>
<hr />
<h5 style="padding-left: 30px">This is the movie&#8217;s first sequence climax. It holds both the Inciting Incident (toys to garbage) and Woody&#8217;s Call to Adventure (he witnesses the I.I.). He must act. Note that the ensuing action is not about <em>staying together</em> (a Call he is refusing as he&#8217;s accepted Andy&#8217;s choice to take Woody with him to college), but rather about <em>saving his friends</em> from the garbage truck, so they can go to the attic.</h5>
<hr />
<h4>Sequence B: Woody saving friends, caught in car to daycare. (14mins)</h4>
<p>15.00    Think, think, think! Dog Buster is no help: fat &amp; old. Garbage truck getting closer.<br />
16.30    Toys escape under. box J.: &#8220;I know what to do!&#8221; All in car in box to Sunnyside.<br />
17.30    Woody: Mistake! Car door closes, drives off. W.: &#8220;You&#8217;ll be begging to go home!&#8221;<br />
19.00    Looking through handle hole: Butterfly room. Kids playing peacefully with toys.</p>
<p><img decoding="async" title="TOY STORY 3" src="https://thestorydepartment.com/wp-content/uploads/2010/08/21.00-The-Butterfly-Room.jpg" alt="" width="600" height="351" /></p>
<p>20.30    Warmly welcomed by other toys. Lotso: Playing all day. No owners, no heartbreak.<br />
22.30    Ken&#8217;s Dreamhouse: Barbie in love with Ken. Lotso gives the toys a tour.<br />
26.00    W.: &#8220;We need to go home.!&#8221; Toys try to convince him, unsuccessfully.<br />
27.30    Buzz: &#8220;This is it? After all we&#8217;ve been through?&#8221; Extends hand to Woody. Woody refuses.</p>
<hr />
<h5 style="padding-left: 30px">Woody&#8217;s final decision to pursue his overall goal (and initial plan) for this movie isn&#8217;t formulated until here: to return to Andy and be there for him when he goes to college. His refusal to accept Buzz&#8217; hand is the movie&#8217;s second sequence climax and a reminder of the Inner Journey: he must learn to let go of the past and keep his loyalty to his friends, i.e. Stay Together.</h5>
<h5 style="padding-left: 30px">Ironically, after Andy&#8217;s decision to separate Woody from his friends (in Sequence A) has been overturned, now the choice is put to Woody. He can stay together with them if he wants, but he chooses not to.</h5>
<h5 style="padding-left: 30px">You might want to see the closing of the car door as the end of Act One, as that&#8217;s where the toys are leaving their Ordinary World. This is not a deliberate action by Woody, though.</h5>
<h5 style="padding-left: 30px">He doesn&#8217;t voluntarily enter Sunnyside and the toys being together at that point is still too much of an Ordinary World, offering our hero a sense of comfort. The real separation only happens when Woody deliberately chooses to leave. It feels consistent with the way the sequence is built dramatically. Woody refusing Buzz&#8217; extended hand is a tremendously powerful setup for the heart-wrenching Crisis scene, in which he will accept Buzz&#8217; hand.</h5>
<hr />
<h2>ACT TWO</h2>
<h4>Sequence C: Woody escapes. Toys see the less sunny side. (12mins)</h4>
<p>28.30    Woody escapes: Corridor &#8211; Bathroom &#8211; Roof &#8211; Glider &#8211; Tree. Bonnie finds him.<br />
31.00    Rough playtime. Buzz sees the Butterfly Room &#8211; contrast of peace.<br />
33.00    Meeting Bonnie&#8217;s toys: heaven for Andy. Being played with &amp; being loved.<br />
35.00    Aftermath. Toys in Caterpillar Room lick their wounds. Moving to Butterfly Room!</p>
<p><img decoding="async" title="TOY STORY 3" src="https://thestorydepartment.com/wp-content/uploads/2010/08/36.00-Someone-Need-A-Hand.jpg" alt="" width="600" height="372" /><br />
36.00    We&#8217;re trapped! Open door.  Buzz follows Twitch and Chunk into candy dispenser.<br />
38.30    Buzz overhears gamblers: &#8220;Lucky if they last a week.&#8221; B. Caught by Big Baby. To library!</p>
<p><img decoding="async" title="TOY STORY 3" src="https://thestorydepartment.com/wp-content/uploads/2010/08/38.30-Toys-Gambling.jpg" alt="" width="600" height="371" /></p>
<hr />
<h5 style="padding-left: 30px">Woody&#8217;s escape from Sunnyside is a fun &#8216;threshold sequence&#8217;, in which he travels and overcomes barriers to leave the world of Sunnyside.</h5>
<h5 style="padding-left: 30px">If you want, you can see Toy Story 3 as a metaphorical tale about the end of (a toy&#8217;s) life.</h5>
<h5 style="padding-left: 30px">Throughout the film you may recognize symbols of life and death, echoing religious notions of heaven, hell and purgatory. When Bonnie plays with Woody and throws him gently in the air, the image goes in slow motion, showing an ecstatic Woody. This is clearly heaven to him: being played with and being loved. It is no coincidence that this is where Woody will return after he narrowly escapes a burning hell by taking Buzz&#8217; hand, a symbolic repentance.</h5>
<h5 style="padding-left: 30px">The sequence ends on a strong climax with Buzz being in jeopardy.</h5>
<hr />
<h4>Sequence D: Mid Point Reversal: Truth behind Sunnyside. (12mins)</h4>
<p>40.00    Woody tries to leave Bonnie&#8217;s place. Toys protest.<br />
40.30    Buzz questioned, Lotso: &#8220;We got a keeper!&#8221; Buzz reset to Demo mode.<br />
43.00    Mrs. PH&#8217;s &#8216;other eye&#8217; sees A. &amp; Mom. &#8220;Woody was telling the truth! We gotta go home!&#8221;<br />
44.00    Lotso: &#8220;You&#8217;re Not Going Anywhere. Lock &#8217;em up!&#8221; Buzz &#8216;disables&#8217; them.<br />
47.30    W. hears Story of Daisy, Chuckles, Lotso and Big Baby.  W: &#8220;But&#8230; my friends are there!&#8221;</p>
<hr />
<h5 style="padding-left: 30px">Like clockwork, after four of the eight sequences and halfway the movie, the tables are turned.</h5>
<h5 style="padding-left: 30px">The Mid Sequence is only the second sequence of Act Two but it falls right in the middle of the story (40mins preceding it, 40mins following it), because Act One is significantly longer than Act Three.</h5>
<p style="padding-left: 30px"><strong>Reversal #1: We have learned that Sunnyside is a very dark place to be, contrary to the first impression the toys had upon arrival.</strong><br />
<strong>Reversal #2: As a result of #1, Woody has changed his beliefs about staying with Andy vs. staying together with his friends. (Inner Journey)<br />
R</strong><strong>eversal #3: Consistent with the progress in his Inner Journey, Woody changes his Outer Journey approach and in stead of returning to Andy&#8217;s place, he will return to Sunnyside and help his friends. </strong></p>
<hr />
<h2>ACT TWO-b</h2>
<h4>Sequence E: Woody back. Getting out tonight! (16mins)</h4>
<p><img decoding="async" title="TOY STORY 3" src="https://thestorydepartment.com/wp-content/uploads/2010/08/52.00-Rise-And-Shine-Campers.jpg" alt="" width="600" height="370" /></p>
<p>52.00    Lotso: &#8220;Rise and shine, campers! Playdate with destiny.&#8221; More rough playtime.<br />
53.30    Woody goes back in. Phone gives W. a 4-pronged strategy: &#8220;Get rid of that monkey.&#8221;</p>
<p style="text-align: left"><img decoding="async" class="aligncenter" title="TOY STORY 3" src="https://thestorydepartment.com/wp-content/uploads/2010/08/54.30-Only-One-Way-To-Leave.jpg" alt="" width="600" height="435" /><br />
56.30    W. back with toys: &#8220;We&#8217;re busting out of here. Tonight!&#8221; Explains plan to toys.<br />
58.00    Executing the plan: MPH gone &#8211; distraction manoeuvre. Woody &amp; Slinky get out.<br />
59.00    MPH escapes from the Box w/ Tortilla. / Woody immobilizes monkey.<br />
60.30    Barbie: &#8220;Ken, would you model a few outfits for me?&#8221;<br />
61.00    Monkey mummified &#8211; Woody finds the key. / Hamm and Rex catch Buzz under box.<br />
63.00    Barbie: no more games, Ken. / Mr. Potato Head: coast clear, toys come out.<br />
64.30    Barbie gets Ken to speak, then gets manual from library, in space suit.<br />
65.30    MPH (tortilla version) vs. Bird / Toys &#8216;fix&#8217; Buzz but he goes in Spanish Mode.</p>
<hr />
<h5 style="padding-left: 30px">Act IIb shows a new direction, a clear plan is laid out and a ticking clock speeds up the action. This sequence has a great energy, quite positive for an Act IIb sequence. But this is done deliberately in order to create a stark contrast with the sequence that follows.</h5>
<hr />
<h4>Sequence F: Escaping + Woody&#8217;s Ordeal &amp; Transformation (15mins)</h4>
<p>68.00    MPH (cucumber version) returns. All leave, outsmart Big Baby, who&#8217;s on guard.<br />
69.30    Buzz courting Jessie with dance. She is happy to see Woody again.<br />
70.30    Buzz opens the shute. On the other side: Lotso &amp; Co. Phone: &#8220;They broke me&#8221;.<br />
72.30   L.: &#8220;You need to avoid that truck. Join our family again.&#8221;<br />
73.30    Woody: what about Daisy? She loved you. Big Baby: &#8220;Mama!&#8221;<br />
74.00    BB pushes Lotso into garbage container. Alien stuck, Woody helps, is pulled in.<br />
75.00    Too late: toys  in garbage truck. Buzz saves Jessie and is returned to normal.<br />
77.00    Arrival at the dump. Aliens run towards claw but are caught by passing truck.<br />
78.00    Conveyor belt. W.: &#8220;Stay together.&#8221; Woody and Buzz save Lotso.<br />
79.00    We&#8217;re all in this together! Daylight! Not daylight but oven.<br />
79.30    Lotso betrays them. &#8220;Where&#8217;s your kid now!&#8221; All going down.<br />
81.00    All toys holding hands, ready for the end. Woody takes Buzz&#8217; extended hand.<br />
82.00    Light from above. The Claw! Aliens are in control.</p>
<hr />
<h5 style="padding-left: 30px">This sequence creates instant cinema history. At the Mid Point, Woody chose to stay with his friends. In this <em>Approaching the Inmost Cave</em> stage, the hero&#8217;s new belief is tested.</h5>
<h5 style="padding-left: 30px">The sequence opens light-heartedly, with Mr Potato Head having changed his disguise from a tortilla to a cucumber. Soon the tone changes, with Big Baby&#8217;s creepy reference to <em>The Exorcist</em> and before we know the toys are in the garbage truck with a scene that could be a reference to <em>Star Wars</em>&#8216; trash compactor scene. This could be mistaken for the story&#8217;s Crisis but not for long.</h5>
<h5 style="padding-left: 30px">Woody and his friends have lived through all the stages of a toy&#8217;s life and they&#8217;ve arrived at the dump, where the hero will face <em>the Ordeal</em>, in <em>the Inmost Cave</em>. It will be the story&#8217;s lowest point, both literally and figuratively. Woody is on his way to hell (the oven) and before he deserves heaven (Bonnie&#8217;s room) he will need to redeem himself.</h5>
<h5 style="padding-left: 30px">The moment when the toys are all holding hands, facing death, is hands-down the greatest cinematic moment I have seen in a long time. Woody passes the test glowingly as a transformational hero when he redeems himself for rejecting Buzz at the end of Act One.<br />
The tightness of the screenplay is just astounding at this point. The religious reference is obvious when suddenly the light shines from above, but another layer is added in by the fact that The Claw had always represented the little aliens&#8217; God.</h5>
<hr />
<h2>ACT THREE</h2>
<h4>Sequence G: Road Back + Climax. Woody does the right thing (10mins)</h4>
<p>83.00    MPH &#8220;Eternally grateful.&#8221; Lotso onto front of truck. Keep mouth shut!<br />
84.00    W.: &#8220;Maybe attic not great idea.&#8221; Andy still packing. On garbage truck (with Sid).<br />
85.00    Home, go back in box &#8216;Attic&#8217;. Toys say goodbye to Woody. &#8220;Take care of Andy.&#8221;<br />
86.00    Andy back in box &#8216;College&#8217;. Mom emotional. &#8220;I wish I could always be with you.&#8221;<br />
87.00    Woody writes a note. Andy: &#8220;Donate?&#8221; Mom: &#8220;Whatever you wanna do.&#8221;<br />
88.00    Andy drives to Bonnie&#8217;s place, introduces toys to Bonnie. &#8220;Take good care.&#8221;<br />
90.30    Bonnie finds Woody: &#8220;My cowboy&#8221;. Andy confused &amp; conflicted. (Climax)<br />
91.30    Andy&#8217;s decision: &#8220;You think you can take care of him for me?&#8221;</p>
<hr />
<h5 style="padding-left: 30px">With a Crisis of the magnitude as we&#8217;ve seen here, the movie can&#8217;t go wrong anymore. Still, surprises keep piling up.</h5>
<h5 style="padding-left: 30px">This final installment in the <em>Toy Story</em> saga is different from the others in that Woody interferes with the world of the humans &#8211; with lasting impact &#8211; more than once. It works perfectly for a number of reasons. I can think of two:</h5>
<h5 style="padding-left: 30px">1. If you see the three movies as three acts in the overall arc, it is normal that the hero is more active in the final act. Having Woody change the world of the humans is a fabulous way of making this happen.</h5>
<h5 style="padding-left: 30px">2. The toys&#8217; license to interfere with the world of the humans is set up in the very early scene when they call Andy&#8217;s mobile phone.</h5>
<ol>
<li>Woody&#8217;s final action causes a moment of choice for Andy, similar to Woody&#8217;s own journey climax.</li>
</ol>
<hr />
<p><strong>Sequence H: A new life for Andy and for the toys.</strong></p>
<p>92.30    Andy: Thanks guys. So long, partner.</p>
<p>93.00    The End.</p>
<hr />
<h5 style="padding-left: 30px">To conclude, I would like to point out that it is so much easier to analyze a great story &#8211; and this is not even a proper analysis, just a rough outline &#8211; than it is to write one. The first you can do in a few hours; the last takes a few years. That said, I hope that this analysis helps some people to see the difference between following good writing principles and lazily copying a formula.</h5>
<h5 style="padding-left: 30px"><em>Toy Story 3</em> ticks more boxes than any movie I have seen in recent times, yet it does it in a refreshing way. It also shows that even if you know all the principles, it will still take you years to come up with a story that is worth telling on the big screen.</h5>
<h5 style="padding-left: 30px">If you are willing to put in the hard work and understand how an audience&#8217;s perception of story works, you can learn how to make your stories work. Just don&#8217;t expect to find any shortcuts, anywhere.</h5>
<h5 style="padding-left: 30px">Now it&#8217;s time to add your comments below!</h5>
<h4 style="text-align: right"><em>&#8211; Karel Segers</em></h4>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='Karel FG Segers' src='https://secure.gravatar.com/avatar/7f7036afec18838e556057d7300476fdc1b21804bf893e3963108bdd69c0f0c7?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/7f7036afec18838e556057d7300476fdc1b21804bf893e3963108bdd69c0f0c7?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://www.thestorydepartment.com/author/karel-segers/" class="vcard author" rel="author"><span class="fn">Karel FG Segers</span></a></div><div class="saboxplugin-desc"><div itemprop="description"><p>Karel Segers wrote <a href="https://www.youtube.com/watch?v=7PqQjgjo1wA"> his first produced screenplay</a> at age 17. Today he is a story analyst with experience in acquisition, development and production. He has trained students worldwide, and worked with half a dozen Academy Award nominees. Karel speaks more European languages than he has fingers on his left hand, which he is still trying to find a use for in his hometown of Sydney, Australia. The languages, not the fingers.</p>
<p>Subscribe to our <a href="https://www.youtube.com/c/TheStoryDepartment">YouTube Channel</a>!</p>
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