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	<title>Michael Fassbender &#8211; The Story Department</title>
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	<title>Michael Fassbender &#8211; The Story Department</title>
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		<title>What Assassin&#8217;s Creed&#8217;s failure teaches us about dramatic tension</title>
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		<dc:creator><![CDATA[Andrew Lau]]></dc:creator>
		<pubDate>Mon, 30 Jan 2017 05:48:50 +0000</pubDate>
				<category><![CDATA[Story & Structure]]></category>
		<category><![CDATA[assassin's creed]]></category>
		<category><![CDATA[dramatic tension]]></category>
		<category><![CDATA[frank daniels]]></category>
		<category><![CDATA[frank marshall]]></category>
		<category><![CDATA[jeremy irons]]></category>
		<category><![CDATA[marion cotillard]]></category>
		<category><![CDATA[Michael Fassbender]]></category>
		<category><![CDATA[resident evil]]></category>
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					<description><![CDATA[Assassin’s Creed was produced on a budget of US $125 million and released around the world at the end of 2016. Over the last month, the film has only pulled in a meagre U.S. $203 million. As of this posting, the film has scored a critical rating of 17%. Assassin’s Creed seemed to have everything ... <a title="What Assassin&#8217;s Creed&#8217;s failure teaches us about dramatic tension" class="read-more" href="https://www.thestorydepartment.com/assassins-creed-failure-dramatic-tension/" aria-label="Read more about What Assassin&#8217;s Creed&#8217;s failure teaches us about dramatic tension">Read more</a>]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400">Assassin’s Creed was produced on a budget of US $125 million and released around the world at the end of 2016. Over the last month, the film has only pulled in a meagre U.S. $203 million. As of this posting, the film has scored a <a href="https://www.rottentomatoes.com/m/assassins_creed/">critical rating of 17%</a>.</span></p>
<p><span style="font-weight: 400">Assassin’s Creed seemed to have everything going for it. Big name producers Frank Marshall and Arnon Milchan. A </span><i><span style="font-weight: 400">serious </span></i><span style="font-weight: 400">director, Justin Kurzel, at the helm (2015’s Macbeth). Outstanding actors in the lead roles. Michael Fassbender, Marion Cotillard and Jeremy Irons.</span></p>
<p>In the trailers, we saw mysterious, hooded figures leaping off 50 storey buildings only to land on their feet. Super cool looking ninja-style fights. The cinematography was flashy, the CGI effects state of the art, the parkour stunts exciting.</p>
<p><img fetchpriority="high" decoding="async" class="alignnone wp-image-233716 size-full" src="/wp-content/uploads/2017/01/assassins-creed-ninja.jpg" alt="Image of fighting from Assassin's Creed" width="763" height="313" srcset="https://www.thestorydepartment.com/wp-content/uploads/2017/01/assassins-creed-ninja.jpg 763w, https://www.thestorydepartment.com/wp-content/uploads/2017/01/assassins-creed-ninja-150x62.jpg 150w, https://www.thestorydepartment.com/wp-content/uploads/2017/01/assassins-creed-ninja-300x123.jpg 300w, https://www.thestorydepartment.com/wp-content/uploads/2017/01/assassins-creed-ninja-100x41.jpg 100w" sizes="(max-width: 763px) 100vw, 763px" /></p>
<p>On top of all the heavyweights in front of and behind the camera, the movie was based on a <a href="https://assassinscreed.ubi.com/en-au/home/">computer game series</a> which already has a legion of fans.</p>
<p>Assassin’s Creed should have been a slam dunk. Instead, it’s been a total flop. If you add up the marketing and distribution costs, Assassin’s Creed is set to lose over <strong>U.S. $100 million</strong>.</p>
<h2><b>The video game curse</b></h2>
<p>Many have put Assassin’s Creed’s failure on the very fact it was based on a computer game. When you look at the history of computer game movie adaptations, it’s not hard to see why so many speculators have come to this conclusion.</p>
<p>Every game adaptation from Super Mario Bros. through to Street Fighter have been outright box office bombs. Where computer game adaptations have succeeded, the success has been mild (except for the Resident Evil series which has made close to U.S. $1 billion on a total budget of U.S. $250 million for five films).</p>
<p><img decoding="async" class="alignnone wp-image-233717 size-full" src="/wp-content/uploads/2017/01/Resident-Evil-Milla-Jovovich.jpg" alt="Image of Milla Jovovich in Resident Evil" width="724" height="442" srcset="https://www.thestorydepartment.com/wp-content/uploads/2017/01/Resident-Evil-Milla-Jovovich.jpg 724w, https://www.thestorydepartment.com/wp-content/uploads/2017/01/Resident-Evil-Milla-Jovovich-150x92.jpg 150w, https://www.thestorydepartment.com/wp-content/uploads/2017/01/Resident-Evil-Milla-Jovovich-300x183.jpg 300w, https://www.thestorydepartment.com/wp-content/uploads/2017/01/Resident-Evil-Milla-Jovovich-100x61.jpg 100w" sizes="(max-width: 724px) 100vw, 724px" /></p>
<p>Personally, I think video game adaptations could be great &#8212; if they were adapted properly. Though I’ve never played the games, I don’t think Assassin’s Creed’s failure has anything to do with a “video game curse.”</p>
<p>Observe the first half-hour of Assassin’s Creed and you’ll see it’s loaded with screenwriting sins. Poor structure, shallow characters, dialogue with zero subtext. Characters without goals or with goals that are unclear to the audience. Scenes that don’t build, scenes that don’t climax.</p>
<p>Yes, it’s terrible screenwriting&#8230;but still, this isn’t the core reason why this behemoth tanked.</p>
<h2><b>Assassin&#8217;s Creed&#8217;s crazy plot</b></h2>
<p>The film&#8217;s plot is packed with details that (I assume) only the gaming fans would fully understand.</p>
<p><span style="font-weight: 400">In the present day, the Abstergo Foundation rescues Callum (Michael Fassbender) from death row. Abstergo wants to find a special device called the “Apple of Eden” which controls all human free will. You know, that old world domination chestnut.</span></p>
<p><img decoding="async" class="alignnone wp-image-233714 size-full" src="/wp-content/uploads/2017/01/assassins-creed-apple-eden.jpg" alt="Image of Apple of Eden from Assassin's Creed" width="765" height="319" srcset="https://www.thestorydepartment.com/wp-content/uploads/2017/01/assassins-creed-apple-eden.jpg 765w, https://www.thestorydepartment.com/wp-content/uploads/2017/01/assassins-creed-apple-eden-150x63.jpg 150w, https://www.thestorydepartment.com/wp-content/uploads/2017/01/assassins-creed-apple-eden-300x125.jpg 300w, https://www.thestorydepartment.com/wp-content/uploads/2017/01/assassins-creed-apple-eden-100x42.jpg 100w" sizes="(max-width: 765px) 100vw, 765px" /></p>
<p><span style="font-weight: 400">The reason they need Callum is because he’s the descendant of a 15th-century warrior, Aguilar. By plugging him into a machine called the </span><b>Animus</b><span style="font-weight: 400">, Callum will be able to relive Aguilar’s memories back in the 15th century and help Abstergo find the coveted Apple of Eden.</span></p>
<p><span style="font-weight: 400">Convoluted in a science-fictiony way? Yes. Messy? Definitely.</span></p>
<h2><b>A story concept that folds in&#8230;on itself</b></h2>
<p>At first glance, it looks a little like a time travel plot. It looks like Abstergo wants to send Callum back in time to find the Apple of Eden. But put a microscope on the story and you’ll see this isn’t the case.</p>
<p><span style="font-weight: 400">The story mechanic of the Animus is this &#8212; when Callum is plugged in, he </span><b>experiences the memories</b><span style="font-weight: 400"> of his 15th-century ancestor. He </span><b>relives the memories</b><span style="font-weight: 400"> of his ancestor Aguilar. </span></p>
<p><img decoding="async" class="alignnone wp-image-233715 size-full" src="/wp-content/uploads/2017/01/assassins-creed-animus.jpg" alt="Image of Animus from Assassin's Creed" width="766" height="317" srcset="https://www.thestorydepartment.com/wp-content/uploads/2017/01/assassins-creed-animus.jpg 766w, https://www.thestorydepartment.com/wp-content/uploads/2017/01/assassins-creed-animus-150x62.jpg 150w, https://www.thestorydepartment.com/wp-content/uploads/2017/01/assassins-creed-animus-300x124.jpg 300w, https://www.thestorydepartment.com/wp-content/uploads/2017/01/assassins-creed-animus-100x41.jpg 100w" sizes="(max-width: 766px) 100vw, 766px" /></p>
<p><span style="font-weight: 400">Callum has no control over events. Actions and outcomes have been decided by “history” because they’re memories! The moment Callum is plugged into the Animus machine, he’s rendered a passenger</span><b>.  </b></p>
<p><span style="font-weight: 400">Callum won’t find the Apple of Eden. He’s just going to relive/watch/experience Aguilar finding it.</span></p>
<p><span style="font-weight: 400">Marion Cotillard’s dialogue explains the mechanic openly &#8212; </span></p>
<blockquote><p><span style="font-weight: 400">“</span><span style="font-weight: 400">What you&#8217;re about to see, hear and feel are the memories of someone who&#8217;s been dead for more than 500 years &#8212; you can not change what happens.”</span></p></blockquote>
<p><span style="font-weight: 400">The story mechanic has rendered the protagonist <strong>passive</strong>. </span></p>
<h2><b>Dramatic tension</b></h2>
<p>In case you&#8217;re not sure what &#8220;dramatic tension&#8221; is, it&#8217;s a writers term.</p>
<p>As defined by filmmaker <a href="https://en.wikipedia.org/wiki/Frank_Daniel">Frank Daniel</a>, dramatic tension is &#8212;</p>
<blockquote><p>&#8220;Somebody wants something badly and is having difficulty getting it.&#8221;</p></blockquote>
<p>Audiences pay top dollar to see action adventures on a big screen with surround sound so powerful the floor shakes. They want to feel dramatic tension screwing into them when the hero is losing against the baddies. They want to feel elation when the hero achieves their final goal (usually saving the world).</p>
<p><span style="font-weight: 400">The thing is, dramatic tension only works when the audience KNOWS the characters on screen have some control over the outcome. </span></p>
<p><span style="font-weight: 400">Whether or not it&#8217;s Luke flying down the trench and blowing up the Death Star, Michael Corleone wiping out his family’s enemies or Harry winning Sally Albright’s heart, the audience must know that the protagonist has the potential to succeed or fail.</span></p>
<p><img decoding="async" class="alignnone wp-image-233718" src="/wp-content/uploads/2017/01/Harry-when-harry-met-sally.jpg" alt="Image of Harry from When Harry Met Sally" width="650" height="356" srcset="https://www.thestorydepartment.com/wp-content/uploads/2017/01/Harry-when-harry-met-sally.jpg 500w, https://www.thestorydepartment.com/wp-content/uploads/2017/01/Harry-when-harry-met-sally-150x82.jpg 150w, https://www.thestorydepartment.com/wp-content/uploads/2017/01/Harry-when-harry-met-sally-300x164.jpg 300w, https://www.thestorydepartment.com/wp-content/uploads/2017/01/Harry-when-harry-met-sally-100x55.jpg 100w" sizes="(max-width: 650px) 100vw, 650px" /></p>
<p><span style="font-weight: 400">Assassin’s Creed’s story concept cancels out its own dramatic tension and renders its hero, Callum, passive.  </span></p>
<p><span style="font-weight: 400">This is the primary reason why the film has failed. </span></p>
<p><span style="font-weight: 400">In fact, it was never going to succeed. However flashy or cool a movie looks &#8212; </span></p>
<blockquote><p>No one in their right mind pays to see a movie where the protagonist is a spectator in their own story!</p></blockquote>
<h2><b>Final thoughts</b></h2>
<p><span style="font-weight: 400">I’ve been informed by gamer friends that in the Assassin’s Creed games, the protagonist lays down on a bed to “experience” their ancestors&#8217; memories. </span></p>
<p><span style="font-weight: 400">The movie has changed this. Instead of laying down on a bed &#8212; </span></p>
<p><img decoding="async" class="alignnone size-full wp-image-233719" src="/wp-content/uploads/2017/01/assassins-creed-animus-from-game.jpg" alt="Image of Animus from Assassin's Creed video game" width="640" height="360" srcset="https://www.thestorydepartment.com/wp-content/uploads/2017/01/assassins-creed-animus-from-game.jpg 640w, https://www.thestorydepartment.com/wp-content/uploads/2017/01/assassins-creed-animus-from-game-150x84.jpg 150w, https://www.thestorydepartment.com/wp-content/uploads/2017/01/assassins-creed-animus-from-game-300x169.jpg 300w, https://www.thestorydepartment.com/wp-content/uploads/2017/01/assassins-creed-animus-from-game-100x56.jpg 100w" sizes="(max-width: 640px) 100vw, 640px" /></p>
<p>&#8212; Michael Fassbender&#8217;s Callum, is picked up by the Animus’ special harness. In the harness, he physically mimes Aguilar’s actions from the past.</p>
<p><img decoding="async" class="alignnone wp-image-233715 size-full" src="/wp-content/uploads/2017/01/assassins-creed-animus.jpg" alt="Image of Animus from Assassin's Creed" width="766" height="317" srcset="https://www.thestorydepartment.com/wp-content/uploads/2017/01/assassins-creed-animus.jpg 766w, https://www.thestorydepartment.com/wp-content/uploads/2017/01/assassins-creed-animus-150x62.jpg 150w, https://www.thestorydepartment.com/wp-content/uploads/2017/01/assassins-creed-animus-300x124.jpg 300w, https://www.thestorydepartment.com/wp-content/uploads/2017/01/assassins-creed-animus-100x41.jpg 100w" sizes="(max-width: 766px) 100vw, 766px" /></p>
<p><span style="font-weight: 400">I have a sneaking suspicion the lead creatives knew the Animus may be an issue for the film and changed it, not only to create visual excitement for the big screen but as a strategy to distract the audience from the fact the concept renders the hero passive and the story dramatically tensionless.</span></p>
<p><span style="font-weight: 400">The contrivance of the game and the film are the same, but when gamers play, the concept of “reliving” the past is thrown to the wind as they mash their Xbox and Playstation joysticks &#8212; to control the outcome of their adventures directly.</span></p>
<p><strong>Now, if you want to get your mind in a twist, think about how Avatar and X-Men: Days of Future Past worked&#8230;and how The Lego Movie <em>almost</em> didn&#8217;t work.</strong></p>
<p><strong>Does your story&#8217;s concept lend itself to dramatic tension? </strong></p>
<p><b>Feel free to share your thoughts in the comments below.</b></p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='Andrew Lau' src='https://secure.gravatar.com/avatar/68ca55eac9b9ddd7de07abc772380e73e41661ea07a046f5166ce423232d5583?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/68ca55eac9b9ddd7de07abc772380e73e41661ea07a046f5166ce423232d5583?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://www.thestorydepartment.com/author/alaudp/" class="vcard author" rel="author"><span class="fn">Andrew Lau</span></a></div><div class="saboxplugin-desc"><div itemprop="description"><p><a href="https://andrewlaucopywriter.com">Andrew Lau</a> is a screenwriter, copywriter, blogger, producer and most importantly a creative. He loves fried chicken, travelling and seeing films, preferably in that order, all on the one night.</p>
</div></div><div class="saboxplugin-web "><a href="https://andrewlaucopywriter.com" target="_self" >andrewlaucopywriter.com</a></div><div class="clearfix"></div></div></div>]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">233706</post-id>	</item>
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		<title>Mini-Review &#8211; A Dangerous Method</title>
		<link>https://www.thestorydepartment.com/mini-review-a-dangerous-method/</link>
					<comments>https://www.thestorydepartment.com/mini-review-a-dangerous-method/#respond</comments>
		
		<dc:creator><![CDATA[Jonathan Empson]]></dc:creator>
		<pubDate>Sat, 10 Mar 2012 01:12:30 +0000</pubDate>
				<category><![CDATA[Movie Reviews]]></category>
		<category><![CDATA[Christopher Hampton]]></category>
		<category><![CDATA[david cronenberg]]></category>
		<category><![CDATA[Keira Knightley]]></category>
		<category><![CDATA[Michael Fassbender]]></category>
		<category><![CDATA[Viggo Mortensen]]></category>
		<guid isPermaLink="false">https://thestorydepartment.com/?p=21909</guid>

					<description><![CDATA[A Dangerous Method Mercifully Short Review by Jonathan Empson &#160; Set in the decade before WWI, this is the story of Carl Jung’s (Michael Fassbender) early application of Sigmund Freud’s new theories of psychoanalysis, as Freud didn’t seem to have much interest himself in actually treating patients. (While Freud seems to be played by James ... <a title="Mini-Review &#8211; A Dangerous Method" class="read-more" href="https://www.thestorydepartment.com/mini-review-a-dangerous-method/" aria-label="Read more about Mini-Review &#8211; A Dangerous Method">Read more</a>]]></description>
										<content:encoded><![CDATA[<h2><span style="color: #333333;"><em>A Dangerous Method</em> </span></h2>
<h3>Mercifully Short Review<br />
by Jonathan Empson</h3>
<p>&nbsp;</p>
<hr />
<h4>Set in the decade before WWI, this is the story of Carl Jung’s (Michael Fassbender) early application of Sigmund Freud’s new theories of psychoanalysis, as Freud didn’t seem to have much interest himself in actually treating patients. (While Freud seems to be played by James Mason, it’s actually Viggo Mortensen in prosthetics.)</h4>
<p>Christopher Hampton’s script is based on his own play and most scenes are of two people talking, with enlivening interludes of Jung thrashing a half-dressed Keira Knightley (or at least once a week, ho ho). Keira plays Sabina Spielrein, whose childhood traumas are behind her masochistic bent. Jung successfully treats her, but discovers there has to be a boundary between therapy and involvement.</p>
<p>Low-key but engaging and witty, this is far from a ‘talking cure’ for insomnia. As with therapy, however, you shouldn’t go in expecting a clear-cut destination.</p>
<hr />
<h4>7/10</h4>
<p>Released March 8, 2012.</p>
<h5><img decoding="async" class="size-thumbnail wp-image-21257 alignleft" title="SONY DSC" src="https://thestorydepartment.com/wp-content/uploads/2012/05/Jonathan-Mugshot-v-150x150.jpg" alt="" width="150" height="150" /><a title="Jonathan Empson" href="https://mercifullyshortreviews.wordpress.com/" target="_blank">Jonathan Empson’s</a> TV script <em>Chrome</em>was nominated for an AWGIE in 2010.</h5>
<p>His recently completed historical drama-comedy feature Leonardo’s War is in circulation, and his black comedy-thriller Get Out of Here has been optioned.</p>
<p>He is represented by Rick Raftos Management.</p>
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