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	<title>Nir Shelter &#8211; The Story Department</title>
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	<title>Nir Shelter &#8211; The Story Department</title>
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		<title>Unity of Action (3)</title>
		<link>https://www.thestorydepartment.com/unity-of-action-3/</link>
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		<dc:creator><![CDATA[Nir Shelter]]></dc:creator>
		<pubDate>Sat, 26 Nov 2011 03:05:37 +0000</pubDate>
				<category><![CDATA[Story & Structure]]></category>
		<guid isPermaLink="false">https://thestorydepartment.com/?p=20059</guid>

					<description><![CDATA[At the end of Act Two of Die Hard, John McClane is effectively faced with his own self (note the shot composition and what he is actually facing) to review his own character and dig deep for a solution to achieve his unconscious goal. By Nir Shelter&#160; At this point the audience wants him to ... <a title="Unity of Action (3)" class="read-more" href="https://www.thestorydepartment.com/unity-of-action-3/" aria-label="Read more about Unity of Action (3)">Read more</a>]]></description>
										<content:encoded><![CDATA[<h3>At the end of Act Two of <em>Die Hard</em>, John McClane is effectively faced with his own self  (note the shot composition and what he is actually facing) to review his own character and dig deep for a solution to achieve his unconscious goal.</h3>
<hr />
<p><em>By Nir Shelter</em>&nbsp;</p>
<p>At this point the audience wants him to struggle in an attempt to become a better person as they have a heightened level of empathy for him.  They want him to take the next action in order to experience this with him on the roller coaster of emotions that is his story. But the next action is not going to necessarily be a physical one.</p>
<h3>The working elements of Unity of Action.</h3>
<p>As actions are not always physical, a character can take an action through dialogue; by saying the right thing to the right person they could have moved the plot forward. Therefore actions in the shape of dialogue, internal growth or a mere glance are the fundamental building blocks of a story. A unity is not necessarily a series of actions taken by the same character or group of characters, nor does it have to be a series of actions taken in the same place or time. Rather unity of action is a series of actions that inform a perceived achievement or goal.</p>
<blockquote><p>actions in the shape of dialogue,<br />
internal growth or a mere glance<br />
are the fundamental building blocks of a story</p></blockquote>
<p>As the achievement of a goal is a plot’s function, unity of action holds the substance of interest in a story. It works by giving the audience a platform upon which to willingly experience the characters&#8217; emotions, in order to prove correct the supposition made by the premise or &#8216;controlling idea&#8217;.</p>
<p>Once a protagonist is engaged in the constant pursuit of a goal he or she is imbued in the audience’s mind with the qualities of living beings, helping the development of empathy. Combined with the need to feel what the protagonist experiences, the audience is now unaware of the intellectual process involved with memorizing and understanding the plot. In order to retain this effect, everything the protagonist does must be a motivated part of the unified action of a plot. </p>
<blockquote><p>everything the protagonist does must be<br />
a motivated part of the unified action of a plot. </p></blockquote>
<p>In addition to motivation, necessity is a vital part of a unity of action a lack thereof bares the question; why did the character do that? This forces the audience to come up with an answer them selves. If the audience consciously memorise and analyse the events of a story they are no longer engaged in the story rather the act of perceiving it. Calling to the audience’s attention the very fact they are not performing this subconsciously and therefore not suspending their disbelief.<br />
&nbsp;</p>
<h3>Final Words</h3>
<p>Story happens in one place and one place alone, not the screen, not between the actors, not in the camera, stage or page but in the audience. Unity of action maintains a need to know and feel, therefore helps pass over inconsistencies in logic facilitating the experience of the story for the audience. </p>
<p>The storyteller should aim to indulge this constant need to know by creating a rollercoaster of emotions to move the audience. As a result the greatest goal a writer can have is combining thought and feelings into the one experience.</p>
<p align="right"><em>-Nir Shelter</em></p>
<p><a href="https://thestorydepartment.com/unity-of-action/nirp1/" rel="attachment wp-att-19885"><img fetchpriority="high" decoding="async" class="size-full wp-image-19885 alignleft" title="Nirp1" src="https://thestorydepartment.com/wp-content/uploads/2011/10/Nirp1.jpg" alt="Nir Shelter" width="214" height="282" /></a><small> Storytelling is a way for us to shrink the world down into a manageable size. Allowing us to reflect upon and understand what it is we do and in turn derive meaning from our lives. </small></p>
<p>My work in film, TV and theatre gives me the opportunity to see first hand, what works and what doesn’t and I hope to share these observations with as many people as possible, for the sake of story.</p>
<p>Director’s show-reel and bio:<br />
www.shelter.net.au</p>
<p><small><small><small><small><small><a title="Attribution License" href="https://creativecommons.org/licenses/by/2.0/" target="_blank"><img decoding="async" src="https://thestorydepartment.com/wp-content/plugins/photo-dropper/images/cc.png" alt="Creative Commons License" width="16" height="16" align="absmiddle" border="0" /></a> <a href="https://www.photodropper.com/photos/" target="_blank">photo</a> credit: <a title="JD Hancock" href="https://www.flickr.com/photos/83346641@N00/3574716051/" target="_blank">JD Hancock</a></small></small></small></small></small></p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='Nir Shelter' src='https://secure.gravatar.com/avatar/ff1cd8a3d830b76a2f42b9ae76428c4665d416c679324d41f96d7c12ee7c5b7a?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/ff1cd8a3d830b76a2f42b9ae76428c4665d416c679324d41f96d7c12ee7c5b7a?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://www.thestorydepartment.com/author/nir-shelter/" class="vcard author" rel="author"><span class="fn">Nir Shelter</span></a></div><div class="saboxplugin-desc"><div itemprop="description"><p>Nir Shelter is a writer/director whose work has featured at film, theater and writing festivals around the world. His projects have accumulated over 70 selections, nominations and awards, placing in some of the highest ranking industry festivals and contests: Final Draft’s Big Break, The Page Awards, The Nashville Film Festival, The Austin Film Festival, Screencraft, Shore Scripts, LA Web Fest, KWeb Fest and more.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">20059</post-id>	</item>
		<item>
		<title>Unity of Action (2)</title>
		<link>https://www.thestorydepartment.com/unity-of-action-2/</link>
					<comments>https://www.thestorydepartment.com/unity-of-action-2/#respond</comments>
		
		<dc:creator><![CDATA[Nir Shelter]]></dc:creator>
		<pubDate>Sat, 19 Nov 2011 10:52:16 +0000</pubDate>
				<category><![CDATA[Story & Structure]]></category>
		<guid isPermaLink="false">https://thestorydepartment.com/?p=20054</guid>

					<description><![CDATA[Breaking the principle of unity of action is a directorial decision, not a writer’s one. For one reason or another a director may decide it prudent to break the flow of a story and change the pace. By Nir Shelter Breaking a Unity of Action The writer must provide a consistent flow of action for ... <a title="Unity of Action (2)" class="read-more" href="https://www.thestorydepartment.com/unity-of-action-2/" aria-label="Read more about Unity of Action (2)">Read more</a>]]></description>
										<content:encoded><![CDATA[<h3><strong></strong>Breaking the principle of unity of action is a directorial decision, not a writer’s one.</h3>
<h3>For one reason or another a director may decide it prudent to break the flow of a story and change the pace.</h3>
<hr />
<p><em>By Nir Shelter</em></p>
<h3>Breaking a Unity of Action</h3>
<p>The writer must provide a consistent flow of action for the director to make such a decision. Breaking unity of action is risky, leaving the onus of such decision to other people.</p>
<p>A good example<strong></strong> of this is Butch getting the wristwatch in <em>‘Pulp Fiction’.</em> In the scene, Butch returns to his apartment, despite the looming danger of an armed gangster, to retrieve the wristwatch. Once successful, there is no reason for him to be there. He could easily make a discrete escape on the way to his n<strong><span style="text-decoration: underline;"><a href="https://thestorydepartment.com/unity-of-action/pulp_fiction_watch/" rel="attachment wp-att-19882"><img decoding="async" class="alignleft size-full wp-image-19882" style="margin: 10px;" title="PULP_FICTION_WATCH" src="https://thestorydepartment.comhttps://thestorydepartment.com/wp-content/uploads/2011/10/PULP_FICTION_WATCH.jpg" alt="&quot;Pulp Fiction&quot;" width="240" height="136" /></a></span></strong>ext goal, disappearing into safety with Fabien.</p>
<blockquote><p>Breaking unity of action is risky,<br />
leaving the onus of such decision to other people.</p></blockquote>
<p>But he feels good about himself and chooses to go to the kitchen and prepare a snack. In the process he discovers the gun intended for his own murder. He picks it up and kills his would be assassin.<strong></strong> The reason this scene works despite t<strong></strong>he obvious break in the unity of action is because the break was brief and purposeful.</p>
<p>In most other genres it is <strong></strong>a hard task to break a unity of action successfully for an extended period of time. As noted in <em>‘Pulp Fiction’</em> this was pulled of well BY THE DIRECTOR. But in most stories the potential for this can be strategically placed by the writer at a specific point in the story; end of act 2 – what Blake Snyder calls “The Dark Night of the Soul”. Here the hero must face his faults, change, and learn a lesson. Only then will he have gained the motivation and knowledge to save the day. BUT, just in the moments that lay between him sinking into the pit of despair and pulling out gold, the unity of action of the outer journey is allowed to break.</p>
<blockquote><p>In most other genres it is <strong></strong>a hard task<br />
to break a unity of action successfully<br />
for an extended period of time.</p></blockquote>
<p>When this split of awareness occurs the unity of action to achieve the conscious goal can be broken because until the observing part of the hero doesn’t act, the action will remain stopped. A good example is in <em>‘Die Hard’</em> at the end of act 2 following Hans’s instructio<a href="https://thestorydepartment.com/unity-of-action/die_hard_1/" rel="attachment wp-att-19883"><img decoding="async" class="size-full wp-image-19883 alignright" title="DIE_HARD_1" src="https://thestorydepartment.com/wp-content/uploads/2011/10/DIE_HARD_1.jpg" alt="&quot;Die Hard&quot;" width="256" height="144" /></a>ns to “Shoot de glass”. Our cowboy – alone, injured and facing his potential death – laments over the radio with his Buddy Al, who in turn admits to killing an innocent child himself. This has nothing to do with the action of achieving his next goal (stopping de bad guyz), but is allowed because we feel with him as he experiences pain, grief, learns a lesson, and changes through his mentor in the story.</p>
<blockquote><p>The temporary and brief break in the unity of action<br />
of the conscious goal makes way for the journey<br />
to achieve the unconscious object of desire.</p></blockquote>
<p>The temporary and brief break in the unity of action of the conscious goal makes way for the journey to achieve the unconscious object of desire. In effect, the inner journey for the unconscious goal has been accompanying the outer one all along. Unity of action is actually maintained through the plot to achieve the hero’s unconscious goal and therefore never broken entirely such as in the ‘<em>Pulp Fiction’</em>pop tart scene.</p>
<p align="right"><em>-Nir Shelter</em></p>
<p><a href="https://thestorydepartment.com/unity-of-action/nirp1/" rel="attachment wp-att-19885"><img decoding="async" class="size-full wp-image-19885 alignleft" title="Nirp1" src="https://thestorydepartment.com/wp-content/uploads/2011/10/Nirp1.jpg" alt="Nir Shelter" width="214" height="282" /></a><small> Storytelling is a way for us to shrink the world down into a manageable size. Allowing us to reflect upon and understand what it is we do and in turn derive meaning from our lives. </small></p>
<p>My work in film, TV and theatre gives me the opportunity to see first hand, what works and what doesn’t and I hope to share these observations with as many people as possible, for the sake of story.</p>
<p>Director’s show-reel and bio:<br />
www.shelter.net.au</p>
<p><small><small><small><small><small><a title="Attribution License" href="https://creativecommons.org/licenses/by/2.0/" target="_blank"><img decoding="async" src="https://thestorydepartment.com/wp-content/plugins/photo-dropper/images/cc.png" alt="Creative Commons License" width="16" height="16" align="absmiddle" border="0" /></a> <a href="https://www.photodropper.com/photos/" target="_blank">photo</a> credit: <a title="JD Hancock" href="https://www.flickr.com/photos/83346641@N00/3574716051/" target="_blank">JD Hancock</a></small></small></small></small></small></p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='Nir Shelter' src='https://secure.gravatar.com/avatar/ff1cd8a3d830b76a2f42b9ae76428c4665d416c679324d41f96d7c12ee7c5b7a?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/ff1cd8a3d830b76a2f42b9ae76428c4665d416c679324d41f96d7c12ee7c5b7a?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://www.thestorydepartment.com/author/nir-shelter/" class="vcard author" rel="author"><span class="fn">Nir Shelter</span></a></div><div class="saboxplugin-desc"><div itemprop="description"><p>Nir Shelter is a writer/director whose work has featured at film, theater and writing festivals around the world. His projects have accumulated over 70 selections, nominations and awards, placing in some of the highest ranking industry festivals and contests: Final Draft’s Big Break, The Page Awards, The Nashville Film Festival, The Austin Film Festival, Screencraft, Shore Scripts, LA Web Fest, KWeb Fest and more.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">20054</post-id>	</item>
		<item>
		<title>Unity of Action</title>
		<link>https://www.thestorydepartment.com/unity-of-action/</link>
					<comments>https://www.thestorydepartment.com/unity-of-action/#comments</comments>
		
		<dc:creator><![CDATA[Nir Shelter]]></dc:creator>
		<pubDate>Tue, 08 Nov 2011 02:14:36 +0000</pubDate>
				<category><![CDATA[Story & Structure]]></category>
		<guid isPermaLink="false">https://thestorydepartment.com/?p=19877</guid>

					<description><![CDATA[Often discussions about taste in film boil down to subjectivity. But, however broad a definition of good or bad may be, there are commonalities to most qualitative measurements, regardless of personal taste. The principle ‘unity of action’ is one. By Nir Shelter What Unity of Action Is and How It Works My definition of ‘Unity ... <a title="Unity of Action" class="read-more" href="https://www.thestorydepartment.com/unity-of-action/" aria-label="Read more about Unity of Action">Read more</a>]]></description>
										<content:encoded><![CDATA[<h3><strong></strong>Often discussions about taste in film boil down to subjectivity. But, however broad a definition of good or bad may be, there are commonalities to most qualitative measurements, regardless of personal taste. The principle ‘unity of action’ is one.</h3>
<hr />
<p><em>By Nir Shelter</em></p>
<h3>What Unity of Action Is and How It Works</h3>
<p>My definition of ‘Unity of Action’ is: motivating necessities of means to a specific end. More importantly is what effect this has on an audience. Maintaining a unity of action will <strong>make a reader want to turn the page</strong>. For this a writer needs to create and order a succession of events that lead to a goal. The approach or goal may change but the succession must remain. A unity of action defines the progression through a plot.</p>
<p>When a script fails to illustrate this unity the resulting film becomes a series of loosely, if at all, connected events. Unity of action works by giving the audience a platform upon which to willingly experience the emotions of a story. If done correctly, the audience will follow the story in a seemingly effortless manner whilst unaware of its suspension of disbelief.</p>
<blockquote>
<p style="text-align: right">A unity of action defines the progression through a plot.</p>
</blockquote>
<p style="text-align: left">Once an audience is “in” a story, they will not be given the opportunity to reflect on the events as they happen because the unity of action forces or “motivates” them to direct their attention towards the next necessary action, and the next, and the next, etc… Therefore unity of action becomes a powerful tool used to distract from lapses in logic and plot holes.</p>
<p>For example, when Luke and Leia are faced with an abyss separated from armed imperial troopers by a blast door in <em>‘A New Hope</em>’, our hero devises a plan to save their lives by slinging a grappling hook over a ha<a href="https://thestorydepartment.com/unity-of-action/luke_leia_thin_wire/" rel="attachment wp-att-19881"><img decoding="async" class="alignright" src="https://thestorydepartment.com/wp-content/uploads/2011/10/LUKE_LEIA_THIN_WIRE.jpg" alt="Luke and Leia" width="327" height="154" /></a>nging pipe and swinging to safety on the other side. As the blast door separating them from the soldiers creeps open they manage to hook the wire, tie themselves together, slap one on the cheek “for luck”, and swing to safety.</p>
<p style="text-align: left">Why did the imperial troopers not think of shooting our hero’s ankles when the door was slightly raised and their legs clearly visible? Why did we never see Luke load his utility belt with a super strength wire? Or ever see him use it again? How could he have carried the weight of both himself and his sister by grasping a very thin wire with his bare hands? The answer is that what they were doing was one other action embedded in their “grand” action; escape from the death star.</p>
<p>When watching the film, no one questions the logic of what’s happening at that moment because these details become buried within the many actions taken by the hero and his friends. Using its three crucial elements – goal, motivation and necessary action – unity of action creates and maintains this effect to engage the audience.</p>
<blockquote><p>When watching the film, no one questions the logic<br />
of what&#8217;s happening at that moment because<br />
these details become buried within the many actions<br />
taken by the hero and his friends.</p></blockquote>
<p><strong> <em> Next: (2) Breaking a Unity of Action </em> </strong></p>
<p align="right"><em>-Nir Shelter</em></p>
<p><a href="https://thestorydepartment.com/unity-of-action/nirp1/" rel="attachment wp-att-19885"><img decoding="async" class="size-full wp-image-19885 alignleft" src="https://thestorydepartment.com/wp-content/uploads/2011/10/Nirp1.jpg" alt="Nir Shelter" width="214" height="282" /></a> Storytelling is a way for us to shrink the world down into a manageable size. Allowing us to reflect upon and understand what it is we do and in turn derive meaning from our lives. </p>
<p>My work in film, TV and theatre gives me the opportunity to see first hand, what works and what doesn’t and I hope to share these observations with as many people as possible, for the sake of story.</p>
<p>Director’s show-reel and bio:<br />
www.shelter.net.au<br />
<a title="Attribution License" href="https://creativecommons.org/licenses/by/2.0/" target="_blank"><img decoding="async" src="https://thestorydepartment.com/wp-content/plugins/photo-dropper/images/cc.png" alt="Creative Commons License" width="16" height="16" align="absmiddle" border="0" /></a> <a href="https://www.photodropper.com/photos/" target="_blank">photo</a> credit: <a title="JD Hancock" href="https://www.flickr.com/photos/83346641@N00/3574716051/" target="_blank">JD Hancock</a></p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='Nir Shelter' src='https://secure.gravatar.com/avatar/ff1cd8a3d830b76a2f42b9ae76428c4665d416c679324d41f96d7c12ee7c5b7a?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/ff1cd8a3d830b76a2f42b9ae76428c4665d416c679324d41f96d7c12ee7c5b7a?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://www.thestorydepartment.com/author/nir-shelter/" class="vcard author" rel="author"><span class="fn">Nir Shelter</span></a></div><div class="saboxplugin-desc"><div itemprop="description"><p>Nir Shelter is a writer/director whose work has featured at film, theater and writing festivals around the world. His projects have accumulated over 70 selections, nominations and awards, placing in some of the highest ranking industry festivals and contests: Final Draft’s Big Break, The Page Awards, The Nashville Film Festival, The Austin Film Festival, Screencraft, Shore Scripts, LA Web Fest, KWeb Fest and more.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">19877</post-id>	</item>
		<item>
		<title>I Don&#8217;t Believe In Scripts (2)</title>
		<link>https://www.thestorydepartment.com/i-dont-believe-in-scripts-2/</link>
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		<dc:creator><![CDATA[Nir Shelter]]></dc:creator>
		<pubDate>Sat, 24 Apr 2010 11:43:25 +0000</pubDate>
				<category><![CDATA[The Screenwriter's Life]]></category>
		<guid isPermaLink="false">https://thestorydepartment.com/?p=9386</guid>

					<description><![CDATA[Many films produced at UTS by students were undisciplined attempts at story telling, seemingly without methodology. In fact, considering the subject&#8217;s structure, students were all but encouraged to defy story-telling conventions rather than learn them. Many times teachers would tell students to take the camera and: “experiment with the form”, “explore the art” or my ... <a title="I Don&#8217;t Believe In Scripts (2)" class="read-more" href="https://www.thestorydepartment.com/i-dont-believe-in-scripts-2/" aria-label="Read more about I Don&#8217;t Believe In Scripts (2)">Read more</a>]]></description>
										<content:encoded><![CDATA[<h3>Many films produced  at <a href="https://www.uts.edu.au">UTS</a> by students  were undisciplined attempts at story telling, seemingly without methodology.  In fact, considering the subject&#8217;s structure,  students were all but  encouraged  to defy story-telling conventions  rather than learn them. </h3>
<p>Many times  teachers would tell students to take  the camera and: “experiment with  the form”, “explore the art” or my  favourite “see what happens”.</p>
<blockquote><p>Experimentation  is necessary for  development<br />
but there are subjects  dedicated to that.</p></blockquote>
<p>Yes, experimentation  is necessary for  development but there are subjects dedicated to that.  There was a  subject  called Creative Techniques for Shorts. This  subject explored the  audiovisual  aspect of filmmaking and that alone.  In this particular subject the  students were instructed to create  non-narrative short films.</p>
<p>I found  this very interesting as both a  technical and aesthetic exercise. The  films produced for this subject  were mostly streams of  consciousness. We used various  mediums and techniques and produced some  truly fascinating spectacles.  While this subject was specifically  dedicated  to the audiovisual  aspect of filmmaking, the rest of the subjects should   have been  dedicated to the other major aspect of filmmaking &#8211; story  telling. The  basics of story telling should be covered extensively,  explained in  detail and assessed regularly in all filmmaking subjects  not only the  script writing related ones.</p>
<p>The script-writing  subject was not  compulsory and covered to a large part the formatting  of a script.   Story telling as a craft was covered but step outlines,  <a href="https://thestorydepartment.com/wp-content/uploads/2010/04/writersblock.jpg"><img decoding="async" class="alignright size-thumbnail wp-image-9554" title="writersblock" src="/wp-content/uploads/2010/04/writersblock-150x150.jpg" alt="" width="150" height="150" /></a>treatments,  scene cards, character outlines, structure brief or even a  list of plot  points were not required for assessment.  In addition the  script-writing   subject was not a prerequisite for production subjects.</p>
<p>Interestingly  another a friend of mine  that was studying a properties degree (props  making) at another of  Sydney’s  well respected art schools, <a href="https://www.nida.edu.au/">NIDA</a>, was  given an assignment to write a  script as part of the course. In fact  all students enrolled at <a href="https://www.nida.edu.au/">NIDA</a> are required at some point to write a  script despite not specializing  in either writing or production.</p>
<p>The  school recognised the need  for these students to familiarise themselves  with adaptation of stories  into scripts. To further their  understanding of story telling, and its  importance in the production  process. The same can hardly be said for  many other institutions.</p>
<p>I don’t mean to  imply that UTS is  not a good university or to that matter not a good  media arts and  productions  school. In fact I think it is a very good  university with much merit  in teaching and developing future  filmmakers. My frustration comes in  retrospect of my studies, after  having attended many seminars, short  courses and master classes post  UTS.</p>
<p>I learnt more about story  telling in a 3-day seminar than I did  in a 3-year degree. After speaking   with other film students from other  universities and hearing similar  experiences I can’t help but be  alarmed.  In the long run this  gives young students the impression that  filmmaking is separate to story   telling. I shudder to think of the  effects this will have on future  generations of filmmakers.</p>
<blockquote><p>I learnt more about story  telling in a 3-day seminar<br />
than I did  in a  3-year degree</p></blockquote>
<p>UTS, as probably  the better-known  university  in the field of media arts and production  should champion a change,  as it has the experience and reputation  required for a cultural shift  in the attitudes towards story’s relation  to film. By reintroducing  story telling to its film making courses UTS  can encourage others to  do the same.</p>
<p>I associate this  lack of story telling  craft in the universities subjects today, to a  previous generation of  Australian filmmakers that made films for  purposes of their own  undisciplined  imagination’s indulgence rather  than story. In my opinion this most  likely happened because the funding  for most films was subsidised by  the government and therefore not for  profit.</p>
<p>As a result of this,  filmmakers  were under no pressure to  produce films that would draw audiences to  the cinemas. Rather for  artistic acclaim to themselves. Generations  later, film students and  teachers have a local industry in which the  majority of films, to that  matter the most successful or well-known  ones, are unstructured or  unconventionally plotted. At times utterly  defying story telling  conventions. These are admired and glorified in  the academia  subsequently enlarging in the minds of young students the  rift between  filmmaker and storyteller.</p>
<blockquote><p>Defying structure  and conventions can be a career choice<br />
but must be  done from a basis of  knowledge not ignorance</p></blockquote>
<p>Contradictorily  most people know  mastery  of the craft is the only way to create  original works and should at  least recognise the need to possess basic  knowledge of the craft.</p>
<p><a href="https://thestorydepartment.com/wp-content/uploads/2010/04/film-reels.jpg"><img decoding="async" class="alignleft size-thumbnail wp-image-9548" title="film-reels" src="/wp-content/uploads/2010/04/film-reels-150x150.jpg" alt="" width="150" height="150" /></a>Trying to be  artistic, students often  “un-tell” stories by making films not  according to a plot. Artistic  doesn’t necessarily mean unstructured. It  means working in an original  way within the conventions of the craft.  The fear and general dislike  of structure stands as a hallmark of many  film academia  intellectualizations.</p>
<p>This is fine as a personal  preference but the onus is on the education  institutions to educate the  student in the craft at hand. If anything  , to give the students the  ability to make an informed decision for  themselves.</p>
<p>Defying structure  and conventions can be a career choice  but must be done from a basis of  knowledge not ignorance. After learning   the technicalities of story  telling well enough, filmmakers can produce  original and interesting  works that stray away from these conventions,  as they know what to  stray away from. Simply because, there has never  been an artistic  genius that isn’t a technical master.</p>
<h4 style="text-align: right;"><em>&#8211; Nir Shelter</em></h4>
<p><em>Nir Shelter is a screenwriter<a href="https://thestorydepartment.com/wp-content/uploads/2010/04/IMG_8162.jpg"><img decoding="async" class="alignleft size-medium wp-image-9583" title="Nir Shelter" src="/wp-content/uploads/2010/04/IMG_8162-300x225.jpg" alt="" width="240" height="180" /></a>, UTS Alumnus and member of the <a href="https://www.meetup.com/sydneyscreenwriters/">Sydney Screenwriters Meetup</a>. His main interests are in writing, martial arts and surfing.</em><em> </em></p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='Nir Shelter' src='https://secure.gravatar.com/avatar/ff1cd8a3d830b76a2f42b9ae76428c4665d416c679324d41f96d7c12ee7c5b7a?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/ff1cd8a3d830b76a2f42b9ae76428c4665d416c679324d41f96d7c12ee7c5b7a?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://www.thestorydepartment.com/author/nir-shelter/" class="vcard author" rel="author"><span class="fn">Nir Shelter</span></a></div><div class="saboxplugin-desc"><div itemprop="description"><p>Nir Shelter is a writer/director whose work has featured at film, theater and writing festivals around the world. His projects have accumulated over 70 selections, nominations and awards, placing in some of the highest ranking industry festivals and contests: Final Draft’s Big Break, The Page Awards, The Nashville Film Festival, The Austin Film Festival, Screencraft, Shore Scripts, LA Web Fest, KWeb Fest and more.</p>
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		<title>I don&#8217;t believe in scripts. (1)</title>
		<link>https://www.thestorydepartment.com/i-dont-believe-in-scripts-1/</link>
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		<dc:creator><![CDATA[Nir Shelter]]></dc:creator>
		<pubDate>Fri, 16 Apr 2010 03:48:29 +0000</pubDate>
				<category><![CDATA[The Screenwriter's Life]]></category>
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					<description><![CDATA[Story telling has always been a tool for people to make sense of life. It&#8217;s a way to boil reality down to a smaller and more manageable size. In a fast paced culture of constant communications film, TV and new media have gained a huge significance in our lives. Yet these mediums, being based on ... <a title="I don&#8217;t believe in scripts. (1)" class="read-more" href="https://www.thestorydepartment.com/i-dont-believe-in-scripts-1/" aria-label="Read more about I don&#8217;t believe in scripts. (1)">Read more</a>]]></description>
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<h3>Story telling has always been a tool for people to make sense of life. It&#8217;s a way to boil reality down to a smaller and more manageable size. In a fast paced culture of constant communications film, TV and new media have gained a huge significance in our lives.</h3>
<p>Yet these mediums, being based on story telling, are undergoing vast changes as a result of shifting attitudes, most notably in the teaching of the craft.</p>
<p>There has been a significant degradation in story telling through film and television over the last 20 years in Australia. I would like to explore this phenomenon from an academic P.O.V.… not academic in the “correct referencing system” sense of the word, rather a critical view of one of the more respected education institutions of Australia in the field of media and communications.</p>
<blockquote><p>There has been a  significant  degradation  in storytelling<br />
through film and television  over the last 20 years  in Australia.</p></blockquote>
<p>Contributing to this study are my personal experiences in this very institution a few years ago as a mature age student where I got my degree &#8211; UTS.</p>
<p>Firstly I would like to state that the technical aspects of digital filmmaking and television production at UTS are very well managed. The technical staff was very helpful and knowledgeable. In addition UTS has an incredible digital sound facility. This is a huge benefit to all students that attend the faculty of humanities and social sciences. The staff, facilities and equipment of the sound department far exceeded my expectations at the time of my attendance.</p>
<p>What I did find strange was that at no point during my time at the university did any of the lecturers outline to us the basic structure of a story. To that <a title="Crispy the Duck" href="https://www.flickr.com/photos/29970359@N07/3641467331/" target="_blank"><img decoding="async" class="alignright" style="border: 0pt none;" src="https://farm4.static.flickr.com/3398/3641467331_244a0127ae_m.jpg" border="0" alt="Crispy the Duck" width="240" height="180" /></a>matter never was there even an attempt to allude to the craft of story telling. When I asked for more hands on demonstrations of production technicalities the common reply was “this is not a technical training facility but an education facility.”</p>
<p>Yet, there was very little educating in story telling as part of the media arts and production courses. This poses a huge contradiction, as story telling is the fundamental craft that all film and television productions are based on. This very contradiction in philosophies persisted throughout my entire degree.</p>
<p>The first assignment we were given was to produce a 5 min film  interpreting the theme “Places”. Camcorders, edit suites and technical training were provided but no guidelines of how to produce the content.</p>
<p>Fortunately, from prior work experience I knew what production documents were needed and worked with them accordingly. I structured a plot, wrote a script, broke it down, sketched a storyboard and produced a shot list. Armed with my production folder full of goodies I created a schedule for production and booked in the crew… my lonesome self.<br />
Eventually I had a single day of shooting left and found my self at the edit suites digitizing footage. On a tea break I talked with another student about his assignment. He asked how it was going for me and I replied “good, I am only 3 shots away from finishing all of my shotlist”.  Mortified he replied “SHOTLIST!!!?” I said, “yes, of my script” and these words came out of his mouth “Script? I don’t believe in scripts”.</p>
<blockquote><p>Script? I don’t believe in scripts.</p></blockquote>
<p>Normally I could leave that to hang for a minute or 2 and even let that little anecdote end my argument.  But I have more.</p>
<p>The shear audacity that some people have to downright ignore the last 2500 years worth of study into the craft of story telling is astounding. Not having the basics such as step outlines, treatments, scripts, breakdowns and shot lists required as part of all assignments in a Media Arts and Production degree reflects a severe lack of appreciation of story telling and structure in both academia and industry alike.</p>
<p>This laissez-faire attitude had filtered through from course structure to assessment. How are students meant to tell 5-minute stories with out being taught story telling? Most of the shorts produced for this assignment ended up being portraits of buildings, streets and random thoughts. What were the assessors assessing?</p>
<p>I found an equivalent form of short film making at one of Sydney’s highly respected fine art schools, COFA, part of the university of New South Wales.  A friend of mine who studied there would invite me regularly to their class exhibitions. Many of his fellow students explored other mediums than drawing, print and sculpture.</p>
<blockquote><p>Filmmaking goes short of the technicalities<br />
of operating the camera and  editing the footage.</p></blockquote>
<p>One of the common additions to the traditional arts in their exhibitions was video installation. To the most part I found these installations both literal and tedious at best. But one did catch my attention.</p>
<p><a title="Duck punch game." href="https://www.flickr.com/photos/70489811@N00/26473169/" target="_blank"><img decoding="async" class="alignleft" style="border: 0pt none;" src="https://farm1.static.flickr.com/22/26473169_4d4d13fd8e_m.jpg" border="0" alt="Duck punch game." width="240" height="180" /></a> It was a static shot, in the background was an ornate wallpaper &#8211; the faded maroon colour of the patterns gave evidence of its age. In the foreground, contradicting the background was a young pretty girl sitting in a chair who turned out to be the artist.  She smiled and spoke to someone off camera. The audio levels were too low for her words to be audible. A fist bound with boxing bandages entered frame right and punched her in the face. The force of the impact was so strong as to be heard through the very low audio levels. More so it knocked her head back and forced her to take a second to recover. She gathered her thoughts and kept on talking, ignoring the fist. The fist came in again and punched her a second time this time she needed longer to recover. Before she had the chance to do so the fist returned a third time her head recoiled back from the force of the hit. She began to cry uncontrollably wiping away her tears as the fist came for another punch. This evoked an emotion in me as the viewing audience. I sympathized with another human in pain.</p>
<p>The clip alone had no story, though arguably she could be defined as the protagonist and the fist as the antagonist. Then her decision to brave on through the violence defying the perpetrator tells us much about her. But that would be a subjectively analytical view forcing this clip into a structure that I don’t think the artist had in mind. This was a spectacle for a spectacle’s sake provoking the viewer as any controversial artwork would.</p>
<blockquote><p>How are students meant to tell 5-minute stories<br />
without being taught  story telling?</p></blockquote>
<p>As filmmaking goes short of the technicalities of operating the camera and editing the footage, this was not a short film but video positioned as fine art. The artist argues for the validity of fine art to exist outside of its traditional mediums.</p>
<p style="text-align: right;"><strong><em>-Nir Shelter</em></strong></p>
<p><a href="https://thestorydepartment.com/i-dont-believe-in-scripts-2/"><em>(continued)</em></a></p>
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<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='Nir Shelter' src='https://secure.gravatar.com/avatar/ff1cd8a3d830b76a2f42b9ae76428c4665d416c679324d41f96d7c12ee7c5b7a?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/ff1cd8a3d830b76a2f42b9ae76428c4665d416c679324d41f96d7c12ee7c5b7a?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://www.thestorydepartment.com/author/nir-shelter/" class="vcard author" rel="author"><span class="fn">Nir Shelter</span></a></div><div class="saboxplugin-desc"><div itemprop="description"><p>Nir Shelter is a writer/director whose work has featured at film, theater and writing festivals around the world. His projects have accumulated over 70 selections, nominations and awards, placing in some of the highest ranking industry festivals and contests: Final Draft’s Big Break, The Page Awards, The Nashville Film Festival, The Austin Film Festival, Screencraft, Shore Scripts, LA Web Fest, KWeb Fest and more.</p>
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